The Narrative Basics and Their Application in Game-Based Learning
Keywords:
narrative, Propp’s functions, game-based learning, transliteracy, serious gamesAbstract
This article examines the structural principles of narrative and their applicability in game-based learning, drawing on Vladimir Propp’s seminal morphology of the folktale. By outlining the functions of characters, the sequence of actions, and the stable narrative roles, it proposes a model for incorporating narratology into serious games for educational purposes. The study highlights how narratives contribute to the development of critical thinking, creativity, and transliteracy skills within digital learning environments. Through examples and theoretical discussion, the article argues that integrating narrative frameworks in serious games fosters deeper learner engagement and strengthens competences such as collaboration, digital literacy, and information management
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