The role of audio games at the primary stage of foreign language education
Keywords:
Audio games, foreign language education, primary stage, language acquisition, engagement, computer-assisted language learning, gamified language learning, adaptive hypermedia systems, early-age learners, interactive experiencesAbstract
This article delves into the pivotal role of audio games in the primary stage of foreign language education. Acknowledging the significance of this developmental phase, the study explores the use of audio games as an innovative tool within computer-assisted language learning. Drawing on the principles of language acquisition and contemporary pedagogical approaches, the research investigates the impact of audio games on language proficiency and engagement among young learners. Emphasizing the seriousness of gamified language learning, the article also discusses the integration of adaptive hypermedia systems (AHS) to tailor language instruction to the specific needs and abilities of early-age language learners.
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