The role of audio games at the primary stage of foreign language education

Authors

  • Almara Aitubaikyzy Bidauletova Bachelor's Degree Student, KazUIR&WL named after Ablai Khan, Almaty, Kazakhstan
  • Aleftina Anatolevna Golovchun Candidate of Pedagogical Sciences, Professor, KazUIR&WL named after Ablai Khan, Almaty, Kazakhstan

Keywords:

Audio games, foreign language education, primary stage, language acquisition, engagement, computer-assisted language learning, gamified language learning, adaptive hypermedia systems, early-age learners, interactive experiences

Abstract

This article delves into the pivotal role of audio games in the primary stage of foreign language education. Acknowledging the significance of this developmental phase, the study explores the use of audio games as an innovative tool within computer-assisted language learning. Drawing on the principles of language acquisition and contemporary pedagogical approaches, the research investigates the impact of audio games on language proficiency and engagement among young learners. Emphasizing the seriousness of gamified language learning, the article also discusses the integration of adaptive hypermedia systems (AHS) to tailor language instruction to the specific needs and abilities of early-age language learners.

Published

2023-12-11

How to Cite

Almara Aitubaikyzy Bidauletova, & Aleftina Anatolevna Golovchun. (2023). The role of audio games at the primary stage of foreign language education. Research Retrieval and Academic Letters, (4). Retrieved from https://ojs.publisher.agency/index.php/RRAL/article/view/2651