GAME-BASED LEARNING FOR CYBERSECURITY EDUCATION - LITERATURE REVIEW

Authors

  • Sanatbek Olzhas Bachelor, master’s student, Suleyman Demirel University, Kaskelen, Kazakhstan

Keywords:

cybersecurity, serious games, evaluation, user experience, education

Abstract

This work analyzed 4 articles on cybersecurity education using serious game concepts. After analyzing the methods used and the results of each article, it was concluded that these works will help professors improve the effectiveness of the course.

Published

2024-03-25

How to Cite

Sanatbek Olzhas. (2024). GAME-BASED LEARNING FOR CYBERSECURITY EDUCATION - LITERATURE REVIEW. Research Retrieval and Academic Letters, (5). Retrieved from https://ojs.publisher.agency/index.php/RRAL/article/view/3174